My new day job is going well. I’m really enjoying being in the operations side of Financial Services. Six months in sales has taught me that I am not a sales guy. Call volume was slow for my first two weeks, so I’ve had some time to paper prototype a card game. Entrepreneurs always say you have to quit your day job, but there might be a case for not doing that under specific circumstances. The game is intended to be an HTML5 online CCG.
Online CCG’s are surprisingly fun, although there’s room for improvement. And I say that as a former M:tG pro tour hopeful. I’ve been playing Clash of the Dragons on Kongregate. The single player game seems like a bit of a grind, but if you want to draft you have to endure it or spend money. I think the intent is to have a big PVP focus, but like most MMO’s, I’m just playing the single player campaign. There seems to be some needless complexity in terms of having a game world, player stats, and inventory. After playing four or five other Kongregate card games, Clash is the best of the bunch in my opinion.