The basis of Hit Location Larp is that all weapons deal one point of damage. No matter how experienced or how strong a players persona is, they still only deal one point of damage. What about portraying a character with “The Strength of 10 men“, or a monstrous troll that attacks not with clubs but with whole trees? Siege damage represents massive damage beyond what mortals are capable of. The addition of Siege damage to a larp can shake up a stale combat system. Also it’s immensely fun! Let’s take a look.